
Major South Korean game companies have unveiled a wave of upcoming titles at Gamescom 2026, the world's largest gaming trade fair. With overseas markets now the industry's main source of revenue, competition over global releases that could drive an earnings rebound is intensifying.
NCSoft, Krafton (259960.KS) and Kakao Games (293490.KQ) showcased key new titles at Gamescom 2026, held in Cologne, Germany, from the 26th through the 30th, according to industry sources on the 27th.
At Opening Night Live, the event's eve showcase, NCSoft released new footage for "Aion 2" and "Cinder City" and gave the first look at "Like or Die," a title still in development.
"Aion 2," the company's most anticipated release, was shown in a trailer alongside a confirmed global launch date of October 5. The game will launch simultaneously across North America, Europe and Asia on PC platforms including Steam and Purple. A two-day preview test will run starting on the 17th of next month ahead of the official release. "Like or Die," unveiled for the first time, is a team-based survival first-person shooter in which players take on the role of streamers and cooperate with teammates to survive.

Krafton brought five new titles, the most of any Korean participant. Through Opening Night Live, the company released footage for "Project Zeta," "Age Twister," "PUBG: Dead Net," "NO LAW" and "Tarae: Unbound," introducing key gameplay elements.
"PUBG: Dead Net," set in the U.S. Pacific Northwest in 1996, drew particular attention from attendees for combining gunplay with a roguelite progression system. "Tarae: Unbound," an Eastern-themed dark fantasy action RPG, also debuted its elaborate skill-based combat and immersive boss battles.

Kakao Games is running a global demo of "God Save Birmingham," in development at its subsidiary Ocean Drive Studio, and operating a B2B booth at the venue. The company plans to conduct core testing focused on cooperative modes with alpha test users, then expand the scale of global beta testing on Steam to improve the game's completeness.







